Lion Knight Expansion 1.6
Incapable of emotion, the Lion Knight seeks to understand the world around it through its bizarre, self-serving stage productions. Between performances, it is a distant husk, unaffected by the normal world. When the time comes, "actors" are gathered by the Lion Knight's masked retinue to join it onstage. There, it hopes to capture and vicariously experience their excitement, fears, and ultimately, their deaths. However, it remains up to the survivors to decide whether or not they stick to their scripts.
The Lion Knight is a node 2 nemesis monster, it tests the mettle of settlements further along in their campaign. This expansion replaces the King's Man in Kingdom Death: Monster campaigns. It includes:
- Lion Knight sprues (includes survivor gear and the Lion Knight Monster)
- 4x Role Survivors
- 6x Gear cards
- 26x Lion Knight AI cards
- 20x Lion Knight HL cards
- 4x Special Terrain cards
- 4x Terrain tiles
- 4x Disorder cards
- 3x Fighting Art cards
- 2x Secret Fighting Art cards
- 3x Armor Set Bonus cards
- 3x Tactics cards
- 2x Innovation cards
- 4x Roles cards
- 2x Lion Knight card dividers
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Monster Expansion
Kingdom Death: Monster is played as a campaign stretching over many lantern years (and game sessions) to tell the story of your settlement.
Countless varieties of Monster campaigns are easy to create using a node system. All monsters in a campaign have a node. Nodes represent monsters’ difficulty. The monsters of the core game are:
[NQ1) White Lion, [NQ2] Screaming Antelope, [NQ3] Phoenix, [NN1] Butcher, [NN2] King's Man, [NN3] Hand, [Core] Watcher, and [Finale] Gold Smoke Knight.
When you purchase a Monster expansion, replace a core game monster of the same node with your new expansion monster.