Gorm Expansion 1.6
The Gorm is a node 1 quarry monster, it provides early settlements with their first sustenance and resources. This expansion replaces the White Lion in Kingdom Death: Monster campaigns. It includes:
- Gorm sprues (includes survivor gear, Pinup Regeneration Suit, and the Gorm Monster)
- 55x Gear cards
- 26x Gorm AI cards
- 20x Gorm HL cards
- 21x Gorm Resources cards
- 4x Strange Resource cards
- 7x Gorm Hunt Event cards
- 2x Disorder cards
- 2x Fighting Art cards
- 1x Secret Fighting Art card
- 1x Armor Set Bonus card
- 4x Innovation cards
- 1x Settlement Event card
- 2x Gorm Settlement Locations
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2x Gorm card dividers
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Monster Expansion
Kingdom Death: Monster is played as a campaign stretching over many lantern years (and game sessions) to tell the story of your settlement.
Countless varieties of Monster campaigns are easy to create using a node system. All monsters in a campaign have a node. Nodes represent monsters’ difficulty. The monsters of the core game are:
[NQ1) White Lion, [NQ2] Screaming Antelope, [NQ3] Phoenix, [NN1] Butcher, [NN2] King's Man, [NN3] Hand, [Core] Watcher, and [Finale] Gold Smoke Knight.
When you purchase a Monster expansion, replace a core game monster of the same node with your new expansion monster.